# L3DT map summary for 'temp29'

Map project file: | temp29.proj
Project directory: | D:\L3DT\Maps\test maps\temp29
Terrain size: | 512 × 512
Texture size: | 2048 × 2048

## Contents of map project

- Maps
  - Design map
  - Heightfield
  - Water map
  - Attributes map
  - Terrain normals
  - Light map
  - Texture map
- Settings and flags
  - Operations
  - Design map settings
  - Heightfield settings
  - Attributes map settings
  - Light map settings
  - Texture map settings

## Maps

### Design map

Map size: | 8 × 8
Horiz. scale: | 640.00m
Map file: | temp29_DM.dmf
File type: | L3DT design map file

### Heightfield

Map size: | 512 × 512
Horiz. scale: | 10.00m
Map file: | temp29_HF.hf2.gz
File type: | unknown file

### Water map

Map size: | 512 × 512
Horiz. scale: | 10.00m
Map file: | temp29_WM.wmf
File type: | L3DT water map file

### Attributes map

Map size: | 512 × 512
Horiz. scale: | 10.00m
Map file: | temp29_AM.png
File type: | PNG image

#### Preview:

### Terrain normals

Map size: | 512 × 512
Horiz. scale: | 10.00m
Map file: | temp29_TN.jpg
File type: | JPEG image

#### Preview:

### Light map

Map size: | 2048 × 2048
Horiz. scale: | 2.50m
Map file: | LM\temp29_LM.mmf
File type: | 4 × 4 mosaic of 5122 pixel JPEG images (.jpg)

#### Mosaic files:

Click on the thumbnails to view the images

### Texture map

Map size: | 2048 × 2048
Horiz. scale: | 2.50m
Map file: | temp29_TX.jpg
File type: | JPEG image

#### Preview:

## Settings and flags

- ### Operations

  - GenDM
  - GenHF
  - GenTN
  - FloodAll
  - FloodSea
  - FloodLakes
  - WaterTable
  - GenAM
  - GenLM

- ### Design map settings

  - Algorithm = "PeakDM"
  - nx = 8
  - ny = 8
  - SeaLand = 75
  - FlatSteep = 50
  - FeatureScale = 70
  - FracRough = 30
  - PeakRough = 30
  - Cliffs = 50
  - Erosion = 7
  - Lakes = 25
  - Climate = "Temperate"

- ### Heightfield settings

  - Algorithm = "InflateDM64"
  - HorizScale = 10.000000
  - MosaicFlag = false
  - MosaicSize = 512

- ### Attributes map settings

  - Climate = "Temperate"

- ### Light map settings

  - Sun(r,g,b) = { 255, 238, 206 }
  - Amb(r,g,b) = { 230, 245, 255 }
  - Azim = 0.000000
  - Elev = 45.000000
  - Brightness = 1.000000
  - SunAmbRatio = 0.750000
  - UseWM = true
  - ShadowFlag = true
  - BumpMapping = true
  - MosaicFlag = true
  - LM_in_HF = 4
  - AbsRGB(x,y,z) = { 10.000000, 20.000000, 50.000000 }
  - DoFresnel = true
  - DefaultTx = 1.000000
  - MosaicSize = 512

- ### Texture map settings

  - UseLM = true
  - UseTX = true
  - UseStrata = true
  - TX_in_HF = 4
  - MosaicFlag = false
  - MosaicSize = 512
  - ProcLT = true