====== Map layers ====== The '//Layers//' menu in L3DT, shown below, allows you to create, delete, import, export and otherwise modify the map layers within the current project.
| {{:l3dt:userguide:layers:layersmenu.png|:l3dt:userguide:layers:layersmenu.png}} | ^ The 'layers' menu. ^
The menu options are: | [[l3dt:userguide:layers:newmaplayer|New map layer...]] | Create a new custom map layer in the project. | | [[l3dt:userguide:io:import:custom|Import layer...]] | Import a map layer from a file. | | [[l3dt:userguide:io:export:active|Export layer...]] | Export the active map layer to a file. | | Reload layer... | Reload the active map layer from the saved project. | | Close layer... | Close the active map layer and remove it from the project. | | [[l3dt:userguide:tools:activemap|Edit layer]] | Open the appropriate brush tool to edit the active map layer. | | [[l3dt:userguide:ops:resize|Resize...]] | Resize the active map layer. | | [[l3dt:userguide:ops:crop|Crop...]] | Crop the active map layer. | | [[l3dt:userguide:ops:rotate|Rotate >]] | Rotate the active map layer (clockwise or counter clockwise by 90 degrees). | | [[l3dt:userguide:ops:mirror|Mirror >]] | Mirror the active map layer in the X and/or Y axes. | | [[l3dt:userguide:ops:mosaic|Mosaic >]] | Various mosaic options such as split, combine, etc. |