====== Altitude range (DM parameter) ======
The 'altitude range' slider in the //[[l3dt:userguide:wizards:designparams|design map parameters]]// wizard determines the steepness of your map.
This is demonstrated below, where where I've made terrain with altitude range settings from 0% up to 100%:
^ Altitude range ^ Design map ^ Heightfield ^ 3D render ^
| 0% (left, flat) | {{l3dt:algorithms:dm:params:altrange:altrange_0_dm.png?200}} | {{l3dt:algorithms:dm:params:altrange:altrange_0_hf.png?200}} | {{l3dt:algorithms:dm:params:altrange:altrange_0_3d.jpg?300}} |
| 25% | {{l3dt:algorithms:dm:params:altrange:altrange_25_dm.png?200}} | {{l3dt:algorithms:dm:params:altrange:altrange_25_hf.png?200}} | {{l3dt:algorithms:dm:params:altrange:altrange_25_3d.jpg?300}} |
| 50% (centre, default) | {{l3dt:algorithms:dm:params:altrange:altrange_50_dm.png?200}} | {{l3dt:algorithms:dm:params:altrange:altrange_50_hf.png?200}} | {{l3dt:algorithms:dm:params:altrange:altrange_50_3d.jpg?300}} |
| 75% | {{l3dt:algorithms:dm:params:altrange:altrange_75_dm.png?200}} | {{l3dt:algorithms:dm:params:altrange:altrange_75_hf.png?200}} | {{l3dt:algorithms:dm:params:altrange:altrange_75_3d.jpg?300}} |
| 100% (right, steep) | {{l3dt:algorithms:dm:params:altrange:altrange_100_dm.png?200}} | {{l3dt:algorithms:dm:params:altrange:altrange_100_hf.png?200}} | {{l3dt:algorithms:dm:params:altrange:altrange_100_3d.jpg?300}} |
>
The height range of the terrain is also affected by the [[l3dt:algorithms:dm:params:featurescale|feature scale]] setting.