====== Heightfield algorithms ====== * Heightfield-generation algorithms * [[l3dt:algorithms:hf:design_inflate|Design/Inflate]] * [[l3dt:algorithms:hf:perlin|Perlin]] * [[l3dt:algorithms:hf:fractal|Fractal]] * Effects and overlays * [[l3dt:algorithms:hf:peakrough|Peak-roughening]] * [[l3dt:algorithms:hf:erosion|Erosion]] * [[l3dt:algorithms:hf:mountain|Mountains]] * [[l3dt:algorithms:hf:terrace|Cliffs and terraces]] * [[l3dt:algorithms:hf:volcano|Volcanos]] * [[l3dt:algorithms:hf:plateau|Plateaux]] * [[l3dt:algorithms:hf:inflate|Fractal inflation]] * [[l3dt:algorithms:hf:fileoverlay|File overlays]]