====== L3DT release 1.0 ====== Released on the 3rd of July, 2003 ([[http://www.bundysoft.com/news/doku.php?id=l3dt:ann:v1.0|see announcement]]) ===== Changes ===== * Heightfield generation by diamond-square fractal algorithm or L3DT fractal / geometric overlay algorithm. * Terrace + plateau overlays. * Automated sea and lake flooding. * Light mapping and shadow-casting. * Texture map generation (from land type colours). * Image export (bitmap only). * Bitmap stretch-draw display.