====== L3DT release 2.3c ====== Released on the 10th of January, 2006 ([[http://www.bundysoft.com/news/doku.php?id=l3dt:ann:v2.3c|see announcement]]) ===== Changes ===== * Professional edition * Improved high-resolution textures (per-pixel land types). * Increased max texture resolution to 32×. * Implemented [[l3dt:algorithms:lm#high-resolution light-mapping]] (up to 32×, as with texture-mapping). * Increased max texture/light map size to 4M × 4M pixels (16 Tpxls). * Implemented limited-life 'evaluation' license keys. * All editions * Bump-mapped light-mapping. * Many fixes, as included in L3DT 2.3b beta-series. * De-tuned overzealous copy-protection in L3DT Pro to prevent crash-on-startup. * Fixed 'Invalid pixel error' when making odd-sized maps. * Fixed 'Invalid pixel error' when deleting water body. * Fixed 'most-recently-used' list in file menu.