====== Strange 'walls' in terrain when using mosaic maps ====== ^ Description | See title, or image below. | ^ Root cause | The vertical scaling in the mosaic heightfield files are different, which is not handled well by L3DTVi2. | ^ First observed | L3DT 2.1, re-emerged with 2.3PR. | ^ Bug status | Squished. This bug was fixed in L3DT 2.3. If you find otherwise, please send me an abusive e-mail. | ^ Workaround | Load the map in L3DT and select the '[[l3dt:userguide:utilities#unify_mosaic_scales|Options→Unify mosaic scales]]' menu option. | **Image:** {{l3dtvi2:buglist:mosaicwalls.jpg?250}}