====== About L3DTVi2 ====== L3DTVi2 is a free and open-source terrain rendering program for displaying L3DT-generated maps. It was originally written by Stuart Gooding in late-2003, and since been hacked occasionally, and usually quite poorly, by Aaron Torpy. ===== Features ===== * Disk-paging of terrain and textures for very large maps. * Native support of L3DT's formats ([[l3dt:formats:specs:HFF]] for heightfield, and [[l3dt:formats:specs:WMF]] for water map), plus JPEG, BMP and PNG for textures. * Renders non-flat water (ie. lakes can be at different levels to the sea, and one-another). * Simple and intuitive navigation interface. * Source code is provided with the installation package((Note: you will need your own copies of [[http://www.borland.com/us/products/delphi/index.html|Borland Delphi]] and [[http://www.glscene.org|GLScene]] to compile L3DTVi2.)). ===== Support ===== L3DTVi2 is no longer supported. Users are recommended to switch to using the [[bundywiki>plugins:sapphire|Sapphire]] rendering plugin, which is included with L3DT.