====== map_SplitToMosaic ====== ===== Description ===== Convert an existing all-in-RAM map into a tiled mosaic map. ===== Function prototype ===== bool CExtAPI::map_SplitToMosaic(ZMAP hMap, const char* lpMosaicFileName, long TileSize, ZFORMAT hFormat, const char* lpProjMapName); ===== Arguments ===== ^ Name ^ Type ^ Comment ^ | //hMap// | ZMAP | A ZMAP handle to the map variable that is to be split into a tiled mosaic map. | | //lpMosaicFileName// | const char* | A handle to a C-style string that contains the full path-name of the [[l3dt:formats:specs:mmf|mosaic master file]] to be used by this map. | | //TileSize// | long | The width and height of the tiles in the map. | | //hFormat// | ZFORMAT | A ZFORMAT handle to the format variable to be used to load/save the mosaic. | | //lpProjMapName// | const char* | A handle to a C-style string that contains the name of the map in the project (usually NULL). Please refer to [[zeolite:functions:project_GetMap]] for valid map names. | ===== Return value ===== False if an error occurred, and true otherwise. ===== Comments ===== None.