====== zmap_LinInterp ====== ===== Description ===== Calculate the value of a point in the map via linear interpolation of the nearest pixels. ===== Files ===== ^ Declaration | ''Zeolite.h'' | ^ Implementation | ''Zeolite.cpp'' | ===== Function prototype ===== bool zmap_LinInterp(ZMAP hMap, double dx, double dy, void* pValue); ===== Arguments ===== ^ Name ^ Type ^ Comment ^ | //hMap// | ''ZMAP'' | A handle to a map whose value is to be retrieved. | | //dx// | ''double'' | The x-coordinate of the point to be sampled. | | //dy// | ''double'' | The y-coordinate of the point to be sampled. | | //pValue// | ''void*'' | A pointer (of unknown type) to the user-supplied entity to receive the pixel value. | ===== Return value ===== False if an error occurred, and true otherwise. ===== Comments ===== None.