====== zmap_LoadMosaic ====== ===== Description ===== Load a mosaic map. ===== Files ===== ^ Declaration | ''Zeolite.h'' | ^ Implementation | ''Zeolite.cpp'' | ===== Function prototype ===== bool zmap_LoadMosaic(ZMAP hMap, const char* lpMosaicFileName); ===== Arguments ===== ^ Name ^ Type ^ Comment ^ | //hMap// | ''ZMAP'' | A ZMAP handle to the map that shall be loaded from disk. | | //lpMosaicFileName// | ''const char*'' | A handle to a C-style string containing the full path-name of the [[l3dt:formats:specs:mmf|mosaic master file]] to be loaded. | ===== Return value ===== False if an error occurred, and true otherwise. ===== Comments ===== None.