====== zmap_SetPixel ====== ===== Description ===== Set the value of a pixel in a map. ===== Files ===== ^ Declaration | ''Zeolite.h'' | ^ Implementation | ''Zeolite.cpp'' | ===== Function prototype ===== bool zmap_SetPixel(ZMAP hMap, long x, long y, void* pValue); ===== Arguments ===== ^ Name ^ Type ^ Comment ^ | //hMap// | ''ZMAP'' | A ZMAP handle to a map, the pixel of which is to be set. | | //x// | ''long'' | The x-coordinate of the pixel. | | //y// | ''long'' | The y-coordinate of the pixel. | | //pValue// | ''void*'' | A pointer (of unknown type) to the user-supplied entity that shall provide the pixel value. | ===== Return value ===== False if an error occurred, and true otherwise. ===== Comments ===== None. ===== Example ===== Please refer to the example given for [[zeolite:functions:zmap_GetPixel#Example|zmap_GetPixel]].