====== zmap_tile_SetPixel ====== ===== Description ===== Set the value of a pixel in a mosaic tile. ===== Files ===== ^ Declaration | ''Zeolite.h'' | ^ Implementation | ''Zeolite.cpp'' | ===== Function prototype ===== bool zmap_tile_SetPixel(void* hTile, long x, long y, void* pValue); ===== Arguments ===== ^ Name ^ Type ^ Comment ^ | //hTile// | ''void*'' | A handle to a mosaic tile, a pixel of which is to be set (see [[zeolite:functions:zmap_GetMosaicTile]]). | | //x// | ''long'' | The x-coordinate of the pixel within the tile. | | //y// | ''long'' | The y-coordinate of the pixel within the tile. | | //pValue// | ''void*'' | A pointer (of unknown type) to the user-supplied entity that shall provide the pixel value. | ===== Return value ===== False if an error occurred, and true otherwise. ===== Comments ===== Please refer to [[zeolite:functions:zmap_SetPixel]] for further information.