====== zproj_GetMapList ====== ===== Description ===== Retrieve a handle to the project's map list. ===== Files ===== ^ Declaration | ''zProj.h'' | ^ Implementation | ''zProj.cpp'' | ===== Function prototype ===== ZLIST zproj_GetMapList(); ===== Return value ===== A valid non-null handle to the project's map list, or a null handle if an error occurred. ===== Comments ===== ==== Accessing maps from the map list ==== Maps are stored in the map list as variables of [[zeolite:varid|type]] ''VarID_map'', and may be retrieved by calling [[zeolite:functions:zlist_GetItemA]] using their abbreviated name (e.g. "HF" for heightfield). The set of map names for the core maps in L3DT are listed in the comments section of the [[zeolite:functions:zproj_getmap#comments|zproj_GetMap]] function reference.