====== zview_GetSelectedArea ====== ===== Description ===== Retrieve the selected area rectangle from L3DT's main map view. ===== Files ===== ^ Declaration | ''zView.h'' | ^ Implementation | ''zView.cpp'' | ===== Function prototype ===== bool zview_GetSelectedArea(ZSTR hMapName, LPRECT lpRect); ===== Arguments ===== ^ Name ^ Type ^ Comment ^ | hMapName | ZSTR | A handle to a variable of type VarID_string that will receive the name of the map layer that corresponds to the selected area in the application's main window. | | lpRect | LPRECT | A handle to a RECT structure to receive the selected area coordinates. | ===== Return value ===== False if no area is selected, and true otherwise (indicating success). ===== Comments ===== None.