====== vector3d ====== ===== Description ===== ''vector3d'' is structure used to describe a 3-dimensional vector in double-precision floating-point form. This data type is the most precise vector format supported by L3DT. Vectors may or may not be normalised. ===== Definition ===== //In Zeolite_defines.h: // typedef struct { double x, y, z; } vector3d ===== Member data ===== ^ Member name ^ Type ^ Comments ^ | //x// | double | The vector component in the x-axis. | | //y// | double | The vector component in the y-axis. | | //z// | double | The vector component in the z-axis. | ===== Type identifiers ===== ^ [[zeolite:VarID]] | VarID_vector3d | ^ [[zeolite:MapID]] | N/A (vector3d is not a valid map type.) |