====== vector4d ====== ===== Description ===== ''vector4f'' is structure used to describe a 4-dimensional vector in 64-bit floating point precision. Vectors may or may not be normalised. ===== Definition ===== //In Zeolite_defines.h: // typedef struct { double a; double b; double c; double d; } vector4d; ===== Member data ===== ^ Member name ^ Type ^ Comments ^ | //a// | double | The first vector component. | | //b// | double | The second vector component. | | //c// | double | The third vector component. | | //d// | double | The fourth vector component. | ===== Type identifiers ===== ^ [[zeolite:VarID]] | VarID_vector4d | ^ [[zeolite:MapID]] | N/A (vector4d is not a valid map type.) |