====== vector4f ====== ===== Description ===== ''vector4f'' is structure used to describe a 4-dimensional vector in 32-bit floating point precision. Vectors may or may not be normalised. ===== Definition ===== //In Zeolite_defines.h: // typedef struct { float a; float b; float c; float d; } vector4f; ===== Member data ===== ^ Member name ^ Type ^ Comments ^ | //a// | float | The first vector component. | | //b// | float | The second vector component. | | //c// | float | The third vector component. | | //d// | float | The fourth vector component. | ===== Type identifiers ===== ^ [[zeolite:VarID]] | VarID_vector4f | ^ [[zeolite:MapID]] | N/A (vector4f is not a valid map type.) |