====== vector4i ====== ===== Description ===== ''vector4i'' is structure used to describe a 4-dimensional vector in 32-bit signed integer precision. Vectors may or may not be normalised. ===== Definition ===== //In Zeolite_defines.h: // typedef struct { long a; long b; long c; long d; } vector4i; ===== Member data ===== ^ Member name ^ Type ^ Comments ^ | //a// | long int | The first vector component. | | //b// | long int | The second vector component. | | //c// | long int | The third vector component. | | //d// | long int | The fourth vector component. | ===== Type identifiers ===== ^ [[zeolite:VarID]] | VarID_vector4i | ^ [[zeolite:MapID]] | N/A (vector4i is not a valid map type.) |