| Description | See title, or image below. |
|---|---|
| Root cause | The TerrainRenderer used for the water map is not managing mosaic tiles correctly. |
| First observed | 25th of May, 2005, when support for mosaic heightfields was reintroduced. |
| Bug status | Still active. Probably due for fix in late 2006. |
| Workaround | None. |
Image: