Create local copy of a map tile's memory handles, so that calls to CzMapTile::GetPixel and CzMapTile::SetPixel do not need to make API calls, and thereby execute more quickly. 
| Declaration | CzMapTile.h | 
|---|---|
| Implementation | CzMapTile.cpp | 
bool CzMapTile::OpenDirectInterface();
None.
True if successful, and false if an error occurred (consult event log for reason).
Please note that if you make changes to the tile data after calling CzMapTile::OpenDirectInterface, you need to call CzMapTile::MarkChanged, or the changes may be lost when the tile is paged to disk.