Load a Zeolite extension function from a plugin.
Declaration | Zeolite.h |
---|---|
Implementation | Zeolite.cpp |
TYPE zfunc_Load(const char* lpFnName, const char* lpExportName, long rvalVarID, ZLIST hArgList);
Name | Type | Comment |
---|---|---|
lpFnName | const char* | A handle to a C-style string containing the name of the function as is to appear in the Zeolite function list. Use the '.' (dot) character to delimit namespaces. |
lpFnName | const char* | A handle to a C-style string containing the name of the function as it is defined in the plugin source code. |
rvalVarID | long | The variable type ID of the return variable when the function is called. May be VarID_void if no var is returned. |
hArgListPrototype | ZLIST | A handle to the prototype of the argument list for the function. If null, no arguments are expected. |
A null handle if an error occurred, and a valid (non-null) handle to the function otherwise.
For zfunc_Load
to succeed, the function in the plugin must be declared using the zeoexport
keyword, which disables name mangling and enforces C-style name decoration. Below is an example of a 'correct' function definition:
zeoexport bool __stdcall MyFunctionName(ZVAR hRval, ZVAR hArgList) { // do your stuff here... return true; }