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l3dt:algorithms:hf [2017/08/31 05:00] (current) |
| + | ====== Heightfield algorithms ====== |
| | | |
| + | * Heightfield-generation algorithms |
| + | * [[l3dt:algorithms:hf:design_inflate|Design/Inflate]] |
| + | * [[l3dt:algorithms:hf:perlin|Perlin]] |
| + | * [[l3dt:algorithms:hf:fractal|Fractal]] |
| + | * Effects and overlays |
| + | * [[l3dt:algorithms:hf:peakrough|Peak-roughening]] |
| + | * [[l3dt:algorithms:hf:erosion|Erosion]] |
| + | * [[l3dt:algorithms:hf:mountain|Mountains]] |
| + | * [[l3dt:algorithms:hf:terrace|Cliffs and terraces]] |
| + | * [[l3dt:algorithms:hf:volcano|Volcanos]] |
| + | * [[l3dt:algorithms:hf:plateau|Plateaux]] |
| + | * [[l3dt:algorithms:hf:inflate|Fractal inflation]] |
| + | * [[l3dt:algorithms:hf:fileoverlay|File overlays]] |