L3DT documentation
Large 3D terrain generator
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v1.0
L3DT release 1.0
Released on the 3rd of July, 2003 (
see announcement
)
Changes
Heightfield generation by diamond-square fractal algorithm or L3DT fractal / geometric overlay algorithm.
Terrace + plateau overlays.
Automated sea and lake flooding.
Light mapping and shadow-casting.
Texture map generation (from land type colours).
Image export (bitmap only).
Bitmap stretch-draw display.
l3dt/history/v1.0.txt · Last modified: 2017/08/31 05:28 (external edit)
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