L3DT documentation
Large 3D terrain generator

L3DT release 1.0

Released on the 3rd of July, 2003 (see announcement)

Changes

  • Heightfield generation by diamond-square fractal algorithm or L3DT fractal / geometric overlay algorithm.
  • Terrace + plateau overlays.
  • Automated sea and lake flooding.
  • Light mapping and shadow-casting.
  • Texture map generation (from land type colours).
  • Image export (bitmap only).
  • Bitmap stretch-draw display.
 
l3dt/history/v1.0.txt · Last modified: 2017/08/31 05:28 (external edit)
 
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