L3DT documentation
Large 3D terrain generator

L3DT release 2.4 RC1

Released on the 22nd of June, 2006 (see announcement)


  • Debugging
    • Fixed light-map anti-aliasing in Standard Edition.
    • Better error-reporting when there is insufficient RAM.
    • More stable rendering in the progress window.
  • Algorithms
    • Revised automatic design-map generation.
    • Added 4 levels of thermal erosion to design/inflate algorithm.
  • Other
    • Changes texture-size limit in Standard Edition to 4x texture-res, or 2048×2048 pixels.
    • Updated the standard climates.
l3dt/history/v2.4rc1.txt · Last modified: 2017/08/31 07:11 (external edit)
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