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Large 3D terrain generator
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v2.6
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zeolite
Changes to Zeolite API in L3DT v2.6
…continuing on from the
v2.6 change log
:
More functions (CORE):
Add
var_GetValueA
Add
format_SetFlags2
Add
format_GetFlags
More functions (via zeofuncs):
project.AddClimateToProject
project.LoadMaterials
project.UnloadMaterials
classes.climate.GetProjID
classes.climate.GetAppID
view.SetMouseMode
view.GetMouseMode
view.EditMap
view.SetBrushRadius
view.SetBrushRadiusEx
view.GetBrushRadius
map.GetWidth (via ZeoWrap)
map.GetHeight (via ZeoWrap)
map.GetFilename (via ZeoWrap)
file.GetFilenameNoExt (via ZeoWrap)
Some helper files:
zProject
zCalcMan
zCalcHF
Modified:
classes.landtype.GetName (changed arg to hVar)
classes.climate.GetTypeList (changed arg to hVar, and rval to hVar)
classes.climate.GetName (changed arg to hVar)
l3dt/history/v2.6/zeolite.txt · Last modified: 2017/08/31 04:52 (external edit)
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