L3DT documentation
Large 3D terrain generator

Changes to Zeolite API in L3DT v2.6

…continuing on from the v2.6 change log:

  • More functions (CORE):
  • More functions (via zeofuncs):
    • project.AddClimateToProject
    • project.LoadMaterials
    • project.UnloadMaterials
    • classes.climate.GetProjID
    • classes.climate.GetAppID
    • view.SetMouseMode
    • view.GetMouseMode
    • view.EditMap
    • view.SetBrushRadius
    • view.SetBrushRadiusEx
    • view.GetBrushRadius
    • map.GetWidth (via ZeoWrap)
    • map.GetHeight (via ZeoWrap)
    • map.GetFilename (via ZeoWrap)
    • file.GetFilenameNoExt (via ZeoWrap)
  • Some helper files:
    • zProject
    • zCalcMan
    • zCalcHF
  • Modified:
    • classes.landtype.GetName (changed arg to hVar)
    • classes.climate.GetTypeList (changed arg to hVar, and rval to hVar)
    • classes.climate.GetName (changed arg to hVar)
 
l3dt/history/v2.6/zeolite.txt · Last modified: 2017/08/31 04:52 (external edit)
 
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