L3DT documentation
Large 3D terrain generator

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l3dt:userguide:newmap:fractal [2017/08/31 04:36] (current)
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 +====== Making a new 'fractal heightmap' project ======
 +
 +//Note: //This page follows-on from [[l3dt:userguide:newmap|making a new project]] page.
 +
 +The //Fractal parameters// wizard pane (below) is very simple, which reflects the fact that L3DT's [[l3dt:algorithms:hf:fractal|fractal algorithm]] is itself very simple.
 +
 +{{ l3dt:userguide:wizards:fractal.png }}
 +
 +  * The map must be a square power of two, ranging from 128 × 128 to 8192 × 8192 pixels.
 +  * A low //Fractal persistence// value makes the terrain smoother, and a larger value rougher. The recommended range is ~ 0.45 to 0.65.
 +  * If you select the //Edge wrapping// option, the top/bottom and left/right borders will wrap seamlessly, giving infinitely repeatable terrain.
 +
  
 
l3dt/userguide/newmap/fractal.txt · Last modified: 2017/08/31 04:36 (external edit)
 
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