L3DT documentation
Large 3D terrain generator

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l3dt:userguide:ops:mosaic [2013/08/22 00:20]
127.0.0.1 external edit
l3dt:userguide:ops:mosaic [2017/08/31 06:17] (current)
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 L3DT [[l3dt:algorithms:mosaics|mosaic maps]] do not have this property by default because it duplicates the values of one row and column of data per-tile, and this is rather messy to deal with. Nonetheless, duplicated borders can be achieved using the '//Layers->Mosaic->Duplicate tile borders//' menu option.  L3DT [[l3dt:algorithms:mosaics|mosaic maps]] do not have this property by default because it duplicates the values of one row and column of data per-tile, and this is rather messy to deal with. Nonetheless, duplicated borders can be achieved using the '//Layers->Mosaic->Duplicate tile borders//' menu option. 
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 +
 +<note important>
 +Users should consider using the newer '//File->Export->Export overlapped tiles//' menu option instead of this feature ([[l3dt:userguide:io:export:overlapped_tiles|see user guide]].) 
 +</note>
  
 <note> <note>
 If you want the tile size to increase by one row/column (e.g. become 513x513), please use the [[bundywiki>plugins:general:atgrowtilesbyone|atGrowTilesByOne]] plugin. If you want the tile size to increase by one row/column (e.g. become 513x513), please use the [[bundywiki>plugins:general:atgrowtilesbyone|atGrowTilesByOne]] plugin.
 </note> </note>
 
l3dt/userguide/ops/mosaic.txt · Last modified: 2017/08/31 06:17 (external edit)
 
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