L3DT documentation
Large 3D terrain generator



Reset the contents of a hfzHeader struct and release any allocated memory.

Function prototype

void hfzHeader_Reset(hfzHeader &fh); // clears mem in ext header buf and restores defaults


Name Type Description
fh hfzHeader& The hfzHeader struct to be reset.

Return value

None (void).


It is recommended this function be called after using hfzReadHeader or hfzReadHeader2 (once the header is no longer needed), as both of these functions may allocate memory in the header struct.

libhfz/functions/hfzheader_reset.txt · Last modified: 2017/08/31 05:25 (external edit)
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