L3DT documentation
Large 3D terrain generator

hfzMalloc

Description

Allocate a block of memory, and initialise with zeros.

Function prototype

void* hfzMalloc(long nBytes);

Arguments

Name Type Comment
nBytes long The number of bytes to be allocated.

Return value

NULL if the memory could not be allocated, and a non-null pointer otherwise.

Comments

None.

 
libhfz/functions/hfzmalloc.txt · Last modified: 2017/08/31 04:32 (external edit)
 
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