L3DT documentation
Large 3D terrain generator

buffer_GetPtr

Description

Get the raw pointer of a memory buffer.

Function prototype

void* CExtAPI::buffer_GetPtr(ZVAR hBuffer);

Arguments

Name Type Comment
hBuffer ZVAR A handle to a buffer variable from which the memory buffer pointer is to be retrieved.

Return value

Null if an error occurred or the buffer is uninitialised, and a valid non-null pointer otherwise.

Comments

None.

 
zeolite/functions/buffer_getptr.txt · Last modified: 2017/08/31 06:00 (external edit)
 
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