L3DT documentation
Large 3D terrain generator

buffer_GetValue

Description

Retrieve the value of an item in a buffer.

Function prototype

bool CExtAPI::buffer_GetValue(ZVAR hBuf, long index, void* pValue);

Arguments

Name Type Comment
hBuf ZVAR A ZVAR handle to a buffer variable.
index long The zero-based index of the item to be retrieved.
pValue void* A pointer to the memory into which the value will be copied.

Return value

False if an error occurred, and true otherwise.

Comments

None.

 
zeolite/functions/buffer_getvalue.txt · Last modified: 2017/08/31 04:15 (external edit)
 
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