L3DT documentation
Large 3D terrain generator



Create a new string variable.

Function prototype

bool CzStr::Create(const char* lpVarName = 0);


Name Type Comment
lpVarName const char* A handle to a C-style string containing the name of the string variable to be created.

Return value

False if an error occurred, and true otherwise.


Variable names

Please consult the comments for CzVar::Create for the caveats of variable naming.

zeolite/functions/czstr_create.txt · Last modified: 2017/08/31 07:13 (external edit)
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