L3DT documentation
Large 3D terrain generator

CzVar::EditUI

Description

Edit the value of the variable using L3DT's standard variable editing graphical user interface.

Function prototype

bool CzVar::EditUI(const char* lpPrompt, unsigned long Flags, ZLIST hOptions);

Arguments

Name Type Comment
lpPrompt const char* A pointer to a C-style string containing the title of the edit dialog. If null is given, a default title is used.
Flags unsigned long Reserved.
hOptions ZLIST Reserved.

Return value

False if:

  • The variable type of hVar cannot be edited (see comments for zvar_EditUI.)
  • The user selects the 'Cancel' button in the user interface.

True otherwise.

Comments

This function is equivalent to the API function zvar_EditUI. Please refer to the documentation of that function for additional information.

 
zeolite/functions/czvar_editui.txt · Last modified: 2017/08/31 05:13 (external edit)
 
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