L3DT documentation
Large 3D terrain generator

CzVar::GetName

Description

Retrieve the name string of a variable.

Function prototype

const char* CzVar::GetName(void);

Arguments

None

Return value

Null if an error occurred, and a non-null pointer to a C-style string otherwise.

Comments

This function is equivalent to the API function var_GetName. Please refer to the documentation of that function for additional information.

 
zeolite/functions/czvar_getname.txt · Last modified: 2017/08/31 04:31 (external edit)
 
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