L3DT documentation
Large 3D terrain generator



Get the full path to the directory containing the specified file.

Function prototype

bool CExtAPI::file_GetDir(ZVAR hStr, const char* lpFileName);


Name Type Comment
hStr ZVAR A ZVAR handle to a string variable to receive the directory string.
lpFileName const char* A handle to a C-style string containing the file name, the directory of which is to be determined.

Return value

False if no directory was found or if an error occurred, and true otherwise (with hStr containing the directory path, without the trailing slash).



zeolite/functions/file_getdir.txt · Last modified: 2017/08/31 05:47 (external edit)
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