L3DT documentation
Large 3D terrain generator

map_GetMipmapMaxLevel

Description

Get the maximum mipmap level for a given map. This function is used for bounds checking in calls to map_GetMipmapLevel.

Function prototype

long CExtAPI::map_GetMipmapMaxLevel(ZMAP hMap);

Arguments

Name Type Comment
hMap ZMAP A handle to a map, the maximum mipmap level of which is to be retrieved.

Return value

Zero if the map has no mipmaps, and a value larger than 1 otherwise.

Comments

None.

 
zeolite/functions/map_getmipmapmaxlevel.txt · Last modified: 2017/08/31 06:43 (external edit)
 
Except where otherwise noted, content on this wiki is licensed under the following license:CC Attribution-Share Alike 3.0 Unported
Recent changes RSS feed Donate Powered by PHP Valid XHTML 1.0 Valid CSS Driven by DokuWiki