L3DT documentation
Large 3D terrain generator

map_SaveMosaicAs

Description

Re-save a mosaic, and all its tiles, with a new name/path.

Function prototype

bool CExtAPI::map_SaveMosaicAs(ZMAP hMap, const char* lpFileName);

Arguments

Name Type Comment
hMap ZMAP A handle to the mosaic map to be re-saved.
lpFileName const char* A handle to a C-style string containing the full path an extension of the new mosaic master file.

Return value

False if an error occurred, and true otherwise.

Comments

None.

 
zeolite/functions/map_savemosaicas.txt · Last modified: 2017/08/31 07:08 (external edit)
 
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