L3DT documentation
Large 3D terrain generator



Get the x and y coordinates of of a tile in a mosaic.

Function prototype

bool CExtAPI::tile_GetTileCoords(LPVOID hTile, long &x, long &y);


Name Type Comment
hTile LPVOID A handle to a tile, the coordinates of which are to be retrieved.
x long& A long integer to receive the x coordinate (passed by reference.)
y long& A long integer to receive the y coordinate (passed by reference.)

Return value

False if an error occurred, and true otherwise (with x and y set to the correct values.)



zeolite/functions/tile_gettilecoords.txt · Last modified: 2017/08/31 07:00 (external edit)
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