L3DT documentation
Large 3D terrain generator

var_SetValue

Description

Set the value of a variable.

Function prototype

bool CExtAPI::var_SetValue(ZVAR hVar, void* pValue);

Arguments

Name Type Comment
hVar ZVAR A ZVAR handle to a variable, the value of which is to be set.
pValue void* user-supplied handle to an allocated block of memory for the appropriate data type, containing the value to be set.

Return value

False if:

  1. hVar does not reference a valid variable (e.g. is null).
  2. pValue is null.
  3. The variable referenced by hVar is not initialised.
  4. The variable type of hVar cannot be copied (see comments for var_GetValue.)

True otherwise.

Comments

Please refer to the comments for var_GetValue, which apply equally to this function.

 
zeolite/functions/var_setvalue.txt · Last modified: 2017/08/31 05:55 (external edit)
 
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