L3DT documentation
Large 3D terrain generator



Retrieve a handle to a Zeolite extension function.


Declaration Zeolite.h
Implementation Zeolite.cpp

Function prototype

ZFUNC zfunc_GetFunc(const char* lpFuncName);


Name Type Comment
lpFuncName const char* A handle to a C-style string containing the full name of the function (including namespace, delimited by '.' dot operator.) See link in comments for examples.

Return value

A null handle if the function is not found or an error occurred, and a valid non-null handle otherwise.


To see the available list of extension functions, use the atFuncBrowser plugin, which is included with L3DT.

zeolite/functions/zfunc_getfunc.txt · Last modified: 2017/08/31 05:47 (external edit)
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