L3DT documentation
Large 3D terrain generator

zmap_ClearMipmaps

Description

Clear and de-allocate the mipmaps for a map.

Files

Declaration Zeolite.h
Implementation Zeolite.cpp

Function prototype

bool zmap_ClearMipmaps(ZMAP hMap);

Arguments

Name Type Comment
hMap ZMAP A handle to a map variable, the mipmaps of which are to be cleared.

Return value

False if an error occurred, and true otherwise.

Comments

None.

 
zeolite/functions/zmap_clearmipmaps.txt · Last modified: 2017/08/31 07:20 (external edit)
 
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