L3DT documentation
Large 3D terrain generator

zmap_Free

Description

De-allocate a map, release memory, etc.

Files

Declaration Zeolite.h
Implementation Zeolite.cpp

Function prototype

bool zmap_Free(ZMAP hMap);

Arguments

Name Type Comment
hMap ZMAP A ZMAP handle to the map that is to be freed.

Return value

False if an error occurred, and true otherwise.

Comments

None.

 
zeolite/functions/zmap_free.txt · Last modified: 2017/08/31 06:25 (external edit)
 
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