L3DT documentation
Large 3D terrain generator



Retrieve the map type identifier of a given map.


Declaration Zeolite.h
Implementation Zeolite.cpp

Function prototype

long zmap_GetMapType(ZMAP hMap);


Name Type Comment
hMap ZMAP A ZMAP handle to a map, the type of which is to be retrieved.

Return value

Zero if an error occurred, or the map was uninitialised. Otherwise, a non-zero (positive or negative) value is returned. Please consult the map type page or 'Zeolite_defines.h' for a list of valid map types.



zeolite/functions/zmap_getmaptype.txt · Last modified: 2017/08/31 06:47 (external edit)
Except where otherwise noted, content on this wiki is licensed under the following license:CC Attribution-Share Alike 3.0 Unported
Recent changes RSS feed Donate Powered by PHP Valid XHTML 1.0 Valid CSS Driven by DokuWiki