L3DT documentation
Large 3D terrain generator

zmap_GetMipmapMaxLevel

Description

Get the maximum mipmap level for a given map. This function is used for bounds checking in calls to zmap_GetMipmapLevel.

Files

Declaration Zeolite.h
Implementation Zeolite.cpp

Function prototype

bool zmap_GetMipmapMaxLevel(ZMAP hMap);

Arguments

Name Type Comment
hMap ZMAP A handle to a map, the maximum mipmap level of which is to be retrieved.

Return value

Zero if the map has no mipmaps, and a value larger than 1 otherwise.

Comments

None.

 
zeolite/functions/zmap_getmipmapmaxlevel.txt · Last modified: 2017/08/31 04:40 (external edit)
 
Except where otherwise noted, content on this wiki is licensed under the following license:CC Attribution-Share Alike 3.0 Unported
Recent changes RSS feed Donate Powered by PHP Valid XHTML 1.0 Valid CSS Driven by DokuWiki