L3DT documentation
Large 3D terrain generator



Retrieve the name of a map as it appears in the project's map list. This is the name used in the zproj_GetMap and zview_ShowMap functions, amongst others. The name is set in the zproj_CreateMap function, and cannot be changed thereafter.


Declaration Zeolite.h
Implementation Zeolite.cpp

Function prototype

const char* zmap_GetNameInProject(ZMAP hMap);


Name Type Comment
hMap ZMAP A ZVAR handle to a VarID_map variable, the name of which is to be retrieved.

Return value

A null handle if:

  • The map handle is invalid.
  • The map is valid, but the map is not named in the project.

Otherwise, a non-null C-style string is returned.



zeolite/functions/zmap_getnameinproject.txt · Last modified: 2017/08/31 06:03 (external edit)
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