L3DT documentation
Large 3D terrain generator

zmap_GetTileCountY

Description

Get the number of tiles in the y-axis in a tiled (mosaic) map.

Files

Declaration Zeolite.h
Implementation Zeolite.cpp

Function prototype

long zmap_GetTileCountY(ZMAP hMap);

Arguments

Name Type Comment
hMap ZMAP A ZMAP handle to the map, for which the mosaic tile count in the y-axis is to be retrieved.

Return value

Zero if an error occurred or the map is not a mosaic, and greater than zero otherwise.

Comments

None.

 
zeolite/functions/zmap_gettilecounty.txt · Last modified: 2017/08/31 06:49 (external edit)
 
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