L3DT documentation
Large 3D terrain generator



Get the size, in pixels, of the side-length of the tiles in a tiled (mosaic) map. Note tiles are always square, even though maps are not.


Declaration Zeolite.h
Implementation Zeolite.cpp

Function prototype

long zmap_GetTileSize(ZMAP hMap);


Name Type Comment
hMap ZMAP A handle to a map, the tile size of which is to be retrieved.

Return value

Zero if the map is not tiled or an error occurred, and otherwise a non-zero positive value equal to the size of a tile in the map, measured in number of pixels in the X and Y dimensions.



zeolite/functions/zmap_gettilesize.txt · Last modified: 2017/08/31 07:06 (external edit)
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