L3DT documentation
Large 3D terrain generator

zmap_GetWrapFlag

Description

Get the flag for whether the map is tiled such that the left/right and top/bottom edges wrap around to produce an infinitely repeating map.

Files

Declaration Zeolite.h
Implementation Zeolite.cpp

Function prototype

bool zmap_GetWrapFlag(ZMAP hMap);

Arguments

Name Type Comment
hMap ZMAP A ZMAP handle to a map, the WrapFlag of which is to be retrieved.

Return value

False if an error occurred or if the map is non-wrapping. True otherwise.

Comments

None.

 
zeolite/functions/zmap_getwrapflag.txt · Last modified: 2017/08/31 04:50 (external edit)
 
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