Table of Contents
zmap_tile_GetTileCoordsDescriptionGet the x and y coordinates of of a tile in a mosaic. Files
Function prototypebool zmap_tile_GetTileCoords(void* hTile, long& x, long& y); Arguments
Return valueFalse if an error occurred, and true otherwise (with x and y set to the correct values.) Comments
The x and y coordinates returned by Except where otherwise noted, content on this wiki is licensed under the following license:CC Attribution-Share Alike 3.0 Unported
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